GARIBALDI

Country
Italy

Class
Cruiser

MMweight
8.0

Obtain Method
Rank Point/Prism

Arena rating

PVP rating

Giuseppe Garibaldi is a Duca degli Abruzzi-class light cruiser. It served the Italian Navy many times during World War II. Garibaldi has ten 152 mm guns; five at the front, five at the back. Garibaldi’s reload is slow for a light cruiser and it doesn’t have plenty of guns. However, those guns are accurate and have fast shell velocity which makes hitting targets easier. Garibaldi is very strong for hunting cruisers and destroyers. Just like other light cruisers, it doesn’t have sufficient HE penetration to fight battleships. Against battleships, it can deal decent damage only when the enemy is broadsiding (with AP ammunition). If the enemy battleship is angled, Garibaldi will struggle.

Garibaldi’s armor is decent for a light cruiser. It has 4 repairs but the repair cooldown is slow. Garibaldi is not suitable for intense combat but pretty good for long, drawn out battles. Garibaldi has small size and very maneuverable, which makes it very hard to hit. The surface detectability is similar to heavy cruisers even though it’s small.

Playstyle

At the start of the battle, sail to a flank. If the enemy is spotted, let your battleships shoot the enemy first. Just like all cruisers, you need to find a good island to hide while still being able to lob shells. Ideally, you want to be able to lob shells to the enemy but the enemy can’t see or shoot you back. If you’re getting shot, just move closer to the island to hide or run away. Unfortunately, since Garibaldi has flat shell arc, finding a suitable island is usually impossible.

If there’s no such island, Garibaldi can be played in open water. If you’re fighting in open water, you must stay at more than 12 km from enemy battleship. Speed juke to dodge shells. You can try this simple speed juke tactic: sail at 1/4 speed when the enemy isn’t shooting, accelerate to full speed when the enemy shoots at you (use engine overload consumable if needed), reverse if the enemy shoots in front of your ship. Turn your ship to increase its effectiveness. Don’t show broadside and don’t bowtank the enemy. Always keep your ship angled.

To maximize your effectiveness, try to create a crossfire with your teammates. If your teammate is tanking, you sail to the side of the enemy ship and shoot at their broadside.

Shoot AP against broadsiding cruiser, battleship or CV. Aim at the waterline if the enemy is a cruiser or CV. Aim at the upper belt or superstructure if the enemy is a battleship. Shoot HE if the enemy is angling or is a destroyer.

In a CV battle, always stay close to allied ships (especially BBs and CV) so you can protect each other with overlapping AA. You have fast shell velocity, so you don’t need to get close to the enemy anyway.

Is it worth to buy?

Garibaldi is an average light cruiser, but its performance will skyrocket if there are plenty of cruisers and destroyers in the battle. The fact that it can fight at long range is a big advantage over other cruisers.

Garibaldi is a rank point ship. Rank point is a rare currency. It’s obtainable when ranking up in arena or for a limited amount in the shop. Another way to buy Garibaldi is with prism. But to get prism, you must spend money. Since Garibaldi is very situational, it’s not recommended to buy.

Strengths
High velocity and accurate guns, good AP penetration, small size, fast speed, good maneuverability, has torpedoes, has fighter planes
Weaknesses
Bad HE penetration, slow reload, low DPM, slow repair cooldown, bad concealment, bad AA
Consumables
Elite DC, elite repair (4 charges), anti-air barrage (4 charges)
General playstyle
Flanking, sniping
Role/specialty
Damage dealer
Preferred enemy target
Cruiser, DD

Recommended Build

Equipment
Slot 1: adv. disaster retardant module
Slot 2: engine enhancement module
Slot 3: aiming system module
Consumables
Slot 1: elite damage control
Slot 2: elite repair
Slot 3: elite anti-air barrage
Crew Skills (after basic skill)
Captain: artillery warning – boost morale- hull protection
Gun: crack gunner – high speed aiming – burn the ship behind
Engine: quick shift – adv. quick shift – steering master – noise reduction
Damage control: buoyancy reserve – emergency flooding – extinguish

Leave a comment

Design a site like this with WordPress.com
Get started