PR84

Country
Soviet Union (USSR)

Class
Cruiser

MMweight
9.6

Obtain Method
Tech Tree

Arena rating

PVP rating

Pr84 is a Soviet light cruiser with fast reloading guns and heavy cruiser-like armor. It can fight well at long range due to its high velocity and accurate guns. Against BBs it can’t do a lot of damage per shot because the gun caliber is small and only 8 guns, but it can shoot them from a safe distance. With accurate and continuous HE spam, it’s actually a decent fire starter unlike most light cruisers. However, due to flat shell arc, it’s hard to lob shells from behind island. Most of the time, the player must fight in open water.

Pr84 has decent armor, comparable to heavy cruisers. With good angling, it can bounce a lot of shells. It also has good speed for quick repositioning. Unfortunately, the maneuverability and concealment are bad. If the player is careless, it will be spotted and sunk quickly.

Generally, Pr84 is best played at long range as a pure damage dealer. Pr84 has good AA, fast speed, and good long range firepower, making it a good cruiser for CV combat.

Playstyle

At the start of the battle, sail to a flank. Stay a bit behind so you don’t get spotted first. if the enemy is spotted, let your battleships shoot the enemy first. Just like all cruisers, you need to find a good island to hide while still being able to lob shells. However, because of flat shell arc, this is sometimes impossible. Don’t be sad if you can’t find such a position. Sail in open water, keep your distance >14 km away from enemy battleship, use kiting position, and speed juke to dodge shells. You can try this simple speed juke tactic: sail at 1/4 speed when the enemy isn’t shooting, accelerate to full speed when the enemy shoots at you, reverse if the enemy shoots in front of your ship. Turn your ship to increase its effectiveness. If you can’t evade enemy’s shells, try to make them hit your angled belt armor. Don’t show broadside and don’t bowtank the enemy. Always keep your ship angled.

To maximize your effectiveness, try to create a crossfire with your teammates. If your teammate is tanking, you sail to the side of the enemy ship and shoot at their broadside.

Shoot AP against broadsiding cruiser, battleship or CV. Aim at the waterline if the enemy is a cruiser or CV. Aim at the upper belt or superstructure if the enemy is a battleship. Shoot HE if the enemy is angling or is a destroyer.

In a CV battle, always stay close to allied ships (especially BBs and CV) so you can react quickly and protect them from enemy planes. You have long range and fast shell velocity, so you don’t need to get close to the enemy anyway.

Is it worth to buy?

Pr84 is a solid sniper. It’s the only light cruiser that can compete with heavy cruisers in terms of firepower and survivability. Pr84 is a tech tree ship. If you want to buy it, you just need to grind it. No need to spend money. Among all cruisers in Soviet tech tree line, Pr84 is the only good ship and worth to grind.

Strengths
High velocity and accurate guns, long range, good AA, good side armor, good speed, has fighter planes
Weaknesses
Bad maneuverability, bad concealment
Consumables
Elite DC, elite repair (4 charges), anti-air barrage (4 charges)
General playstyle
Sniping, flanking
Role/specialty
Damage dealer, wide AA protection
Preferred enemy target
Cruiser, BB, DD, planes

Recommended Build

Equipment
Slot 1: adv. disaster retardant module
Slot 2: engine enhancement module
Slot 3: cruiser aiming system module
Consumables
Slot 1: elite damage control
Slot 2: elite repair
Slot 3: elite anti-air barrage
Crew Skills (after basic skill)
Captain: artillery warning – boost morale- hull protection
Gun: crack gunner – ADA enhancement – burn the ship behind
Engine: quick shift – adv. quick shift – steering master – noise reduction
Damage control: buoyancy reserve – emergency flooding – extinguish

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